This approach will help you better learn the content within this course, especially if you're at a beginner experience level. While watching the lesson videos for this class I would recommend opening the associated project file for that lesson every time you start a new video. If you don't already have Blender you can download it for free from the Blender website ( ). I used Blender 3.0 and Cycles(it's native render engine) to create this scene. Compositing the final render for final output.Adding volumetric effects to help add atmosphere/depth.Applying character/shot based lighting to help shape out the character and create seperation.Creating practical/physical lights to fill out the scene.Setting up an initial natural lighting setup as a foundation to work from.If you have any questions along the way, by all means feel free to send a message and I'll get back to you as soon as possible :) The software used in the class is Blender along with it's native render engine Cycles, which is completely free so go download yourself some Blender and jump on in!(follow the link below or give it a quick Google to download). We'll also be doing some character/shot based lighting. I will be taking you through my typical process of building up the lighting for a scene such as this from creating the natural light setup, to adding the practical(physical) lights, to adding some compositing adjustments for final output. In this course you’ll learn about key elements that help to establish a natural looking daytime scene using free resources(see disclaimer below). Follow along as we develop the lighting for an interior daytime scene.
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